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Rising storm 2 vehicles

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a session that can usually last about half an hour). They are also much more focused on actual teamwork as opposed to running around aimlessly and shooting people (for example, unlike in BF3, here a really good team can win a full session in less than 5 minutes. They are considerably less accessible and immensely more rewarding for those who put the time in than most other online shooters. They are a lot like the recent Battlefield games in that they feature conquest-focused multiplayer battles but at the same time they're smaller, much more realistic, with less vehicles, worse graphics, more atmosphere, more interesting maps and an overall extremely deeper and more intense gameplay model. To anyone who is not familiar with the Red Orchestra series: The announcement trailer can be viewed here: I am eagerly anticipating a similar RO2 experience, but this time with a new setting, more automatic weaponry, helicopters and probably a bunch of other new stuff. Now Tripwire Interactive has announced 'Rising Storm 2: Vietnam', which is being made by Antimatter Games - the same people who made the original 'Rising Storm' expansion. I was really looking forward to the mod 'In Country: Vietnam', but that seems to have died after turning into an independent project. I spent over 250 hours playing Red Orchestra 2 and Rising Storm, which offer some of the best multiplayer gaming experiences I have come across. For me this is probably the best thing revealed at E3 2015.